Top

Process: Design Process

UXmatters has published 108 articles on the topic Design Process.

Top 3 Trending Articles on Design Process

  1. Creating a UX Design Style Guide

    November 18, 2019

    “A style guide is an artifact of design process. A design system is a living, funded product with a roadmap [and] backlog, serving an ecosystem.”—Nathan Curtis on Twitter

    As Nathan Curtis described on Twitter, a style guide is a document that a UX designer creates to document a growing and ever-evolving set of design guidelines that arise from the design process. In creating a style guide, UX designers are basically documenting their own thought process as they design a Web site, application, or system. Thus, the essence of creating a style guide is documenting your own design decisions. Who is the audience for this document? In this article, I’ll answer many important such questions about style guides to help UX designers create effective documentation. Read More

  2. How Artificial Intelligence Is Impacting UX Design

    April 19, 2021

    Today, every business sector and industry is incorporating artificial intelligence (AI) to automate processes, improve efficiency, and reduce costs, including the industry of digital transformation, which is using artificial intelligence specifically to improve the user experience.

    In this article, I’ll discuss some impacts of artificial intelligence on user experiences, what UX processes artificial intelligence can make more efficient, how artificial intelligence can help UX designers, and how artificial intelligence might affect UX design jobs in the future. Read More

  3. Choosing the Right UX Process for Your Software-Development Model

    June 17, 2019

    “It’s very easy to be different, but very difficult to be better.”—Jonathan Ive, Chief Design Officer, Apple

    Deciding on the right product-development process for your team can often be a paradox. Maintaining balance amidst a proliferation of inconsistencies in product requirements and development outcomes is challenging for both large and mid-sized organizations —especially when teams lack any metrics to measure their impact on a release.

    Friction arises when there is a mismatch between the user’s mental model and product features. When a development team finds itself in an untenable situation, the blame game begins. But as Mad Men’s Don Draper often said, “Move forward.” Read More

Champion Advertisement
Continue Reading…

Columns on Design Process

New on UXmatters